Also, use of the Vulcan API seems to still make a positive difference over the OpenGL in the game settings.Ĭities: Skylines: I didn't have an already built city to test and it was taking forever to grow my village to a decent size - so only early game testing was done. In the end I resorted to the settings attached in the screenshot. Although it can play higher resolutions with more sparkle, the FPS suffers.
I was aiming for 60+ FPS with some eye candy during moderate action. You may have to restart client between games.ĭota 2: This was actually tricky to find the optimal settings.
The lobby client doesn't seem to detect that you finished a game when you exit. Also, built in screenshot tool wasn't working, so it's via phone. Although v-sync is turned on, it doesn't seem to cap the FPS.
I touched my Mac and some parts of it are cold? Post FX settings and resolution had the biggest effect on performance. The Long Dark (Steam): Minimum 46 FPS, maximum 76 FPS indoors. Averaged 23-24 FPS using decent settings - which I consider really good for the game. Notorious for being poorly optimized and hard to run. Offworld Trading Company (Steam): This game is a niche favorite of mine. This War of Mine (Steam): Starts loading then crashes to desktop. Late game using built in benchmark gives me 30 fps minimum 54 fps maximum. Edit: tried “Disable GPU acceleration and smooth scrolling” and it's fixed!Ĭiv 6 (Steam): This mini is a silent beast! Fan didn't even kick on wow. If you have a lot of games, scrolling your library has significant lagginess involved and also jumps around. Screenshot on Roll for the Galaxy attached for reference.
I can't imagine running iOS Civ 6 or XCOM 2 like this. For some apps, this means practically unusable. Default size is tiny on my desktop (3840 x 1600). IOS Apps: unable to resize or fullscreen windows. They really helped me with this CVS receipt of a post. Apologies for the disappointment - I hope you eventually find what you're looking for! And thank you for all your support and kind words. In fact, I'm already quite burnt out, which is starting to affect my real life responsibilities. To keep this up, along with other multiple real life activities I partake in, is simply unrealistic. And being a perfectionist, I won't settle for subpar content. And that's not even taking editing and narrating into account for the YouTube thing. Being a detail oriented person, I noticed I spend very high amounts of time in my benchmark and optimization process. I decided to pull the plug on this project. Finally, the built-in screenshot tool accounted for 1-5 FPS depending on the game, so your actual FPS will be slightly higher. It makes things a lot smoother from my experience. One more thing, In most cases I recommend turning on v-sync, especially if your FPS is north of your monitor's refresh rate (typically 60 hz). I don't strive for 60 FPS lock, unless it's FPS, MOBA, or an Action game. When I test games, I strive to reach a balance of reasonable FPS for the genre with decent graphics settings. I will be posting my thoughts, results, screenshots, and settings used below. I picked this up and am now busy running various games.
What does the update to macOS Catalina mean for games?Ī short selection of great, free-to-play games that are available on MacĪdditional resources: News, stores and platforms, deals, related subreddits, forumsĮverything you need to know about Apple Arcade Approved posters can arrange for more daily posts by contacting the moderators. It is also required to properly format posts. When self-promoting content, please provide as much meaningful information as possible, such as a detailed description, trailers, or screenshots. Read the FAQ, and refer users to it if applicable. The simplest is About This Mac, available by choosing About This Mac from the Apple menu in the upper-left corner of your screen. Your Mac provides several tools to help you identify it. If you are asking for advice on games or your system, post the specs of your Mac such as model name, CPU, and GPU. Before asking for help, or installing a game, please visit r/macgaming/wiki/catalina, and check both the compatibility test chart provided by our community and the list of unsupported 32-bit Mac games by Mac Gamer HQ. Please make use of the search and read the FAQ before asking questions, many have been answered already and it will save you time!Ĭan my Mac run it? The MacGameStore App, or Mac Gamer HQ's extensive list of performance results and benchmarks are good ways to check if your Mac will run a certain game.Ĭan macOS Catalina run it? Games that are 32-bit only will no longer run on macOS Catalina. The home for gaming on Mac machines! Here you will find resources, information, and a great community of gamers.